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Subnautica How To Repair Cyclops

How to Build the Cyclops in Subnautica

Subnautica

Subnautica's Cyclops is the ultimate vehicular goal for survivors on planet 4546B. It is by far the largest vehicle in Subnautica, easily surpassing the Seamoth and Prawn suit. It too has a vehicle bay and an initial vanquish depth of 500 meters, making it a perfect mobile base of operations. Presented with a vehicle practically dripping with possibility, the question is obvious – how do you build the Cyclops in Subnautica?

Subnautica Cyclops – finding the fragments

In Subnautica, you must browse fragments of damaged bits of mechanism in order to unlock blueprints. The Cyclops is no different, requiring 3 scans of 3 different components earlier yous tin build the submersible. Each component will have fragments dotted about in various areas, so you lot'll demand to set up for a scrap of exploration. To brand things easier, you should build a scanner room and search for components. With the HUD flake equipped, y'all'll have no trouble finding the fragments assuming your scanner is in range to locate them.

Cyclops bridge fragments

The bridge is possibly the first component for which you will find fragments, every bit they can spawn near the Aurora crash zone. Bridge fragments also spawn in the Mushroom Forest, in addition to the Bounding main Treader's Path. Your all-time bet for finding these fragments is to build a scanner room near the Mushroom Forest, equip a HUD chip, then ready off in search of the fragments. The reason behind this specific location is that fragments for the other components spawn hither as well, making your search that fleck easier. Information technology's also pretty safe, though there's something to be said for scurrying well-nigh under the nose of a Reaper Leviathan.

Cyclops hull fragments

The locations for this component are fewer than the others, beingness found only in the Mushroom Forest and along the Sea Treader's Path. As with the span, your best bet is to build a scanner room and follow the signal.

Cyclops engine fragments

There are a bunch of locations in which you tin detect engine fragments. Firstly, you should practice every bit yous did with the others and scan the Mushroom Wood. If you come up up short, your adjacent all-time bet is to search the Aurora itself, specifically the cargo bay and Prawn bay. It can exist a petty sketchy getting within, simply once aboard, y'all should be safe from any nasties. Other than that, you should search around the Aurora crash zone, the Mountains expanse, and the Crag Field. Cyclops engine fragments can likewise spawn near some wrecks, though that doesn't seem equally reliable every bit the other methods.

Building the Cyclops

Building the Cyclops

Now that y'all've scanned the fragments and unlocked the blueprints, you have only one more than chore ahead, the gathering of materials. These materials aren't likewise hard to get, simply I'll interruption down each component just in case.

Let'southward commencement with the basic items. You lot'll need to obtain three bits of lead, one lubricant which tin exist fabricated from a creepvine seed cluster, and three pieces of enameled glass. If you're struggling to observe Stalker teeth, lay cameras from your scanner room out for the Stalkers to bite, then follow them. Presently, you'll take your Stalker teeth.

There are a couple of more advanced materials to obtain. First, you lot'll need to make three plasteel ingots. Lithium can be a hurting to find readily, but the Mountains are your best bet. The terminal component is an advanced wiring kit. This isn't hard to make in itself, information technology just requires a bunch of materials. Use the scanner room if you're having trouble finding anything. Once you have everything, you tin move on to your Mobile Vehicle Bay.

Putting the Cyclops to sea

With all the busy work done, it's time for the good part. Have your Mobile Vehicle Bay and deploy information technology in a fairly deep area. Unsurprisingly, the Cyclops needs a scrap of wiggle room to be built, and y'all'll want an open space for your commencement dive. For reference, pretty much anywhere other than the Safe Shallows will practice. Once you've establish your spot, deploy the Bay and commission the sub. Enjoy watching the construction of your domicile away from home.

The Cyclops' maiden voyage

Cyclops Subnautica

Though you lot might be tempted to gear up off immediately, there are a few things you should know to brand your first voyage a safe 1. First and foremost, you lot aren't invincible. Trying to go hull-to-fin with a Reaper will just brand you a glorified fast-food delivery service, with you existence the main course. That said, there are means to defend yourself confronting the terrors of the deep.

Upgrade modules are one mode, which I'll go over in a later on section, and decoys are another. Decoys can be deployed by hitting the torpedo-esque button to the right of the captain. Once launched, they volition attract all ambitious brute nearby, allowing you to skid abroad. Be certain to load up the decoy tube and pack a few spares before you dive.

If you get caught without decoys, you'll demand to become active. When the Cyclops takes enough damage, the hull will become compromised and fires will commencement. If you don't desire to exist a smoked snack for a leviathan, yous'll need to exercise some field repairs. Grab your repair tool or fire extinguisher and check the Cyclops' hologram. It will show you where in the sub you are needed. Rush over in that location and get repairing. The longer y'all await, the more damage yous sustain. To reduce the risk of fire spreading and leaks causing massive floods, keep your bulkheads closed. This will carve up the Cyclops into sections, localizing damage sustained.

Subnautica Cyclops

In a sticky state of affairs, you lot might be tempted to throttle upwardly to flanking speed. While acceptable in short doses, this can crusade far more issues than information technology solves. By forcing your propellers into overdrive, yous volition brainstorm cavitation, significant your speed is pressurizing the water and making it explode. Non but tin this cause damage to your Cyclops, only it's incredibly noisy and volition brand annihilation in your general area very interested in your struggle. Instead, try to break off from your pursuers however yous tin can, even if it ways disembarking to fire your stasis rifle.

When you lot get a fleck of separation, activating silent running will make yous significantly harder to detect. If disaster strikes and yous have to abandon ship, brand use of the vehicle bay. If y'all store a Seamoth within, yous can use it to evacuate while your Cyclops acts as a distraction. It volition mean losing information technology, merely at least you keep your life.

Lastly, your Cyclops is a mobile seabase, so treat it equally such. Yous can build quite a few bits and pieces inside using the habitat builder, though it is understandably limited to furniture. Put some storage in the master department, throw downward a tabular array and a bed, stock some extra supplies, and you'll have a comfortable abode in no time. With a fleck of customization, your Cyclops tin can exist the perfect staging ground for whatever trek you have in mind.

Upgrading Subnautica'southward Cyclops

Subnautica Cyclops Upgrade

Though the Cyclops is a large footstep up from what you previously had access to, it is still quite limited at the beginning. Equally with the other vehicles, y'all tin can discover upgrade modules to improve the capabilities of the Cyclops, tailoring the sub to your style. As with the fragments, a surefire fashion of finding these is to build a scanner room in their corresponding areas and focus on databoxes. Y'all'll find them in no time.

Cyclops decoy tube upgrade

This upgrade is a handy 1 to have for when yous demand to burn down off a few decoys in quick succession. Once installed, it will increment your tube's capacity from one decoy to five. With this, you can focus more on evading your pursuers, rather than wasting precious seconds loading up a new decoy. It isn't the most flashy upgrade, but you lot'll find yourself thanking its presence every at present and then. You tin can find it in wrecks in the Grand Reef, Body of water Treader's Path, and the Mountains.

Cyclops depth modules

In that location are three depth modules for the Cyclops in Subnautica. Unsurprisingly, they increase the maximum beat out depth of the sub, from 500 meters to 1700 meters with the third module, then they are pretty of import upgrades to get. The beginning can exist constitute in Lifepod two, or in wrecks in the Dunes and the Yard Reef. The second and 3rd tin can exist crafted at your modification bench using the previous module as a base, though the materials needed can get expensive.

Cyclops docking bay repair module

Cyclops docking bay repair module

This upgrade isn't terribly useful, simply saving yous the slight inconvenience of having to manually repair your smaller vehicles. It tin can be a decent selection if y'all don't accept anything else, but any other module is more worthwhile than this one. It can be constitute in wrecks in the Grand Reef, Body of water Treader's Path, and the Mountains.

Cyclops engine efficiency module

The engine efficiency upgrade is especially useful if you intend to travel a lot with your Cyclops. As it sounds, it cuts down on the power usage of the engine, reducing it by a full 300%. Information technology can exist found in the flooded Aurora's bulldoze room, where you must make repairs. The module is in a console, obtaining it will also unlock its pattern.

Cyclops burn suppression arrangement

The fire suppression module is an specially useful tool to increase your Cyclops' survivability. One time installed, it volition lower the run a risk of catching burn down, alongside offer a new push button that, when pushed, expends 200 free energy to extinguish all fires aboard. It will cause all bulkheads to lock for thirty seconds while information technology does so. You tin find this module in wrecks in the Blood Kelp Trench, Sparse Reef, and Underwater Islands.

Cyclops shield generator

The shield generator is the best way to defend the Cyclops from the creatures in Subnautica. With the module installed, information technology adds the ability to activate a shield, making the Cyclops impervious to any impairment, including beat out impairment. When a animal attacks, it will be repelled, swimming far away before launching another assail. Timed well with flanking speed, yous should be able to escape near of what inhabits the depths. The shield does cost nearly ten energy per 2d though, so use it sparingly. Information technology tin exist found in wrecks in the Dunes and the Sea Treader'southward Path, alongside in a item story location. I won't specify for the sake of spoilers, but keep an heart out and you'll discover it without issues.

Cyclops sonar upgrade

Cyclops sonar upgrade

The sonar is another incredibly useful upgrade to the Cyclops. It enables you to map your environs periodically past means of sonar pulses, which is pretty much mandatory in the darkest depths of Subnautica. You can find it in wrecks in the Blood Kelp Trench, Bulb Zone, and the Chiliad Reef.

Cyclops thermal reactor module

The thermal reactor is the final upgrade to the Cyclops, one which is critically important if you intend to use the sub every bit a self-sufficient mobile base. It only works when in temperatures of 35C or more, charging the ability cells plugged into your bank. You lot can detect it in wrecks in the One thousand Reef, Mountains, and the Mushroom Wood.

That's everything yous need to know about the Cyclops in Subnautica. With it built and equipped, you'll exist well-positioned to tackle the after stages of the game, especially with some upgrades installed. If you lot're looking for a good combo, depth 3, the shield generator, sonar, and thermal reactor make for a pretty expert mobile base with defensive capabilities. The other 2 slots are down to personal preference, just I'd brand a stiff argument for the engine efficiency module, as you go more from your ability cells. However you choose to accommodate up your Cyclops, good luck in the depths.

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Source: https://gamegearplus.com/how-to-build-the-cyclops-in-subnautica/

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